General and Web Programming Fundamentals
  • Introduction
  • Program creation and design
    • Program design
      • Algorithms
      • Pseudocode
    • Programming conventions
    • Writing programs
      • Source code editors
      • Integrated Development Environments
      • Code repositories/Version control
      • Compilers/Interpreters
  • Programming Fundamentals
    • Operators
      • Arithmetic
      • Logical
      • Assignment
    • Constants and Variables
    • Datatypes
      • Primitive Datatypes
        • Character
        • Integer
        • Boolean
        • Floating point
        • Nothing (Null)
      • Composite Datatypes
        • Arrays
        • Strings
        • Classes
        • Structs
      • Literals
    • Data structures
      • Lists
      • Queues
      • Stacks
      • Map/dictionary
      • Trees
      • Graphs
    • Control structures
      • Selection (Conditional)
        • If/Else
        • Ternary
        • Switch
      • Iteration (Loops)
        • For loops
        • While loops
        • Do-While loops
        • For-Each loops
    • Functions
      • Parameters and arguments
      • Lambda expressions
      • Higher Order Functions
    • Space and Time
    • Scope
    • Standard libraries
  • Programming Paradigms
    • Procedural (Imperative) Programming
    • Object-oriented programming
    • Functional Programming
    • Declarative Programming
    • Event Driven programming
  • Programming Languages
    • Short history of programming
    • Low-level programming languages
    • High-level programming languages
  • Web Development
    • What is the web?
      • Web browsers (clients)
      • Webservers (serving web pages)
      • W3C
    • Markup languages
      • HTML
        • HTML Tags
      • Cascading Style Sheets (CSS)
        • CSS Properties
      • XML
      • Markdown
    • Scripting Languages
      • JavaScript
      • TypeScript
    • JSON
    • JavaScript Frameworks
  • Acknowledgements
    • About the author(s)
  • License
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  1. Program creation and design
  2. Writing programs

Compilers/Interpreters

Compilers and Interpreters in Computer Programming

Both compilers and interpreters are tools used to convert source code written in a high-level programming language into machine code that can be executed by a computer. However, they operate in distinct ways.

Compilers

  1. Definition: A compiler is a program that translates the entire source code of a programming language (a high-level language) into executable machine code (binary code). This translation is done before the program is run.

  2. How Compilers Work:

    • Compilation Process: Involves several steps including lexical analysis, parsing, semantic analysis, optimization, and code generation.

    • Lexical Analysis: Breaks the source code into tokens.

    • Parsing: Analyzes the syntactic structure.

    • Semantic Analysis: Checks for semantic errors and generates an intermediate representation of the code.

    • Optimization: Improves the code's efficiency without changing its output.

    • Code Generation: Converts the optimized intermediate representation into machine code.

    • Output: The output is a binary file or executable, which can be run independently of the compiler.

  3. Examples: GCC (GNU Compiler Collection) for C and C++, Javac for Java, and Microsoft's Visual C++ compiler.

Interpreters

  1. Definition: An interpreter directly executes the instructions written in a programming or scripting language without previously converting them to an object code or machine code.

  2. How Interpreters Work:

    • Execution Process: Reads the source code line by line or statement by statement, performing the instructions directly.

    • No Intermediate Object Code: Unlike compiled languages, interpreted languages don’t produce intermediate object code. They are executed in real-time.

    • Runtime: They translate the program during its runtime, which can make them slower compared to compiled languages.

  3. Examples: Python interpreter, Ruby interpreter, and PHP interpreter.

Differences Between Compilers and Interpreters:

  • Execution Time: Compilation happens before execution in compilers, whereas interpreters execute code line-by-line during runtime.

  • Speed: Compiled code generally runs faster because it is already translated into machine code. Interpreters take more time as they translate code on the fly.

  • Error Detection: Compilers tend to identify errors during the compilation process, halting if errors are found. Interpreters detect errors in a program as they interpret it.

  • Portability: Interpreted languages are often more portable since the source code is executed in real-time on any machine with the appropriate interpreter.

Hybrid Approaches: Just-In-Time Compilation (JIT)

Some languages, like Java and .NET languages, use a hybrid approach. They are first compiled into an intermediate language (like Java bytecode or Microsoft's Intermediate Language) and then interpreted or JIT-compiled at runtime. This approach aims to balance the advantages of both compilation and interpretation.

In summary, compilers and interpreters serve the same purpose of executing high-level code, but they differ in their approach, with compilers translating code to machine language before execution, and interpreters doing so at runtime.

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