Structs
Structs in Computer Programming
A struct is a composite data type found in several programming languages, such as C, C++, and C#. It allows developers to create a custom type that groups together variables under a single name. Structs are typically used to model a collection of properties or attributes that belong to a specific concept or entity. Unlike classes, structs are value types (in languages like C#), which means they hold their data directly rather than as a reference to a data location.
Structs are particularly useful when you need a lightweight way to group small amounts of related data together. They are often used for geometric shapes, colors, database records, and other applications where encapsulating several pieces of related information into a single unit makes the code more organized and clearer.
Example in C/C++:
Example in C#:
In the examples above, we define a simple Point
struct to represent a point in a 2D space, demonstrating how structs can organize related data (in this case, x
and y
coordinates) under a unified and meaningful concept.
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