Control structures
Control Structures in Computer Programming
Control structures are fundamental building blocks in computer programming, allowing developers to dictate the flow of execution within their programs. These structures can be categorized broadly into three types:
1. Sequential Control Structure
This is the default mode, where statements are executed one after the other in the order they are written. It's the simplest form of control flow, representing a straight-line path of execution.
2. Selection Control Structure
Selection (or conditional) control structures enable decision-making in programs. It allows the flow of execution to branch off in different directions based on conditions evaluated at runtime. The common selection structures include:
if
statementif-else
statementswitch
statement
3. Repetition Control Structure
Iteration/Repetition (or looping) control structures facilitate the execution of a block of code multiple times. They are crucial for tasks that require repetition such as iterating over arrays, processing items in a collection, or executing a block of code until a specific condition is met. Key repetition structures include:
for
loopwhile
loopdo-while
loop
Understanding and effectively applying these control structures is essential for creating efficient, readable, and maintainable code in any programming endeavor.
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